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Articles tagged with: ColecoVision

Features and such, Week in Review »

[16 Jun 2013 | One Comment | 1,564 views]
Week in Review (June 9-15)

First off, happy Father’s Day to all the dads out there. Make your kids be nice to you for a change if you, indeed, have that much authority.
Second, we’ve had a busy week (as usual) here at First Arkansas News and would have for our tens of fans to miss out on anything. To that end, we’re doing our weekly thing of posting links to everything that’s been posted in the past week for your clicking pleasure. Yes, we wrote about everything from crepe myrtle thieves in Benton to the …

Retrogaming, Technology »

[25 Nov 2010 | One Comment | 4,774 views]
The Video Game Crash of 1983

The video game systems we’ve covered so far in our Retrogaming series here at First Arkansas News have been from the so-called second generation of video game consoles.
The second generation started in 1977 with the introduction of the Atari VCS (later called the Atari 2600). Other major second generation systems included the Bally Astrocade, Magnavox Odyssey 2, Mattel Intellivision, Emerson Arcadia 2001, Atari 5200, ColecoVision and the GCE Vectrex.
By 1984, Coleco, Magnavox and Mattel had left the video game industry, some minor publishers (Games by Apollo and U.S. Games) were …

Retrogaming, Technology »

[21 Nov 2010 | 4 Comments | 3,587 views]
ColecoVision — finally bringing the arcade home?

One of the things that drove home video console sales was the availability of hit arcade games translations.
While the Atari 2600 thrived on solid translations of games such as Asteroids, Frogger, Missile Command and Space Invaders, there was no denying that the graphics of those home versions were well behind what players had come to expect in the arcades.
By 1982, that had started to change. Personal computers were becoming more common and systems such as the Apple II, Atari 400/800, Commodore 64 and TRS-80 Color Computer were capable of providing …